Town: Pim-fêgeyê Dêtîkè

Pim-fêgeyê Dêtîkè

Pim-fêgeyê Dêtîkè
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceQíithtathê Zone
RegionPikuiova Brush
Founded1478
Community LeaderCity Manager Séoú Nīr 'Butternut Lanita' Jóchīr Bër Ca̋chv Tregado
Area4 km2 (1 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation1932 m (6338 ft)
Average Yearly Precipitation180 cm/y (70 in/y)
Population1166
Population Density291 people per km2 (1166 people per mi2)
Town AuraWild Magic
Naming
Native namePim-fêgeyê Dêtîkè
Pronunciation/lë/ /fɘˈgejɘ/
Direct Translation[teal] [spelling]
Translation[Not Yet Translated]

Pim-fêgeyê Dêtîkè (/lë/ /fɘˈgejɘ/ [teal] [spelling]) is a temperate Town located in the Qíithtathê Zone of the Union of Engineers.

The name Pim-fêgeyê Dêtîkè is derived from the Iron Elvish language, as Pim-fêgeyê Dêtîkè was founded by Mocthê Dyèdsm Trtho, who was culturaly Iron Elven.

Climate

Pim-fêgeyê Dêtîkè has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 24°C (75°F). Pim-fêgeyê Dêtîkè receives an average of 180 cm/y (70 in/y) of precipitation, most of which comes in the form of rain during the fall. Pim-fêgeyê Dêtîkè covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1932 m (6338 ft) above sea level.

Overview

Pim-fêgeyê Dêtîkè was founded durring the late 16th century in winter of the year 1478, by Mocthê Dyèdsm Trtho. The establishment of Pim-fêgeyê Dêtîkè was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Mocthê Dyèdsm Trtho struck deals with nearby nations and communities to establish Pim-fêgeyê Dêtîkè as a prison colony.

Pim-fêgeyê Dêtîkè was built using the conventions of Iron Elven durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Pim-fêgeyê Dêtîkè is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Pim-fêgeyê Dêtîkè is buildings folow an organic layout of narrow packed earth streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the town is well defended against anything short of an army. Pim-fêgeyê Dêtîkè's cost-cutting-focused defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Pim-fêgeyê Dêtîkè is like looking into a university’s plaza on the day before an exam. People rush about to-and-fro. Discarded scrolls and quills are dotted around town. In spite of many locals discussing academic topics, there’s little sign of any organized groups for any of that talk. Infact, the town seems disordered in general with everything scattered helter skelter about.

Civic Infrastructure

Pim-fêgeyê Dêtîkè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Pim-fêgeyê Dêtîkè.

Pim-fêgeyê Dêtîkè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Pim-fêgeyê Dêtîkè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pim-fêgeyê Dêtîkè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Pim-fêgeyê Dêtîkè's public wards, blessings, and other arcane systems.

Pim-fêgeyê Dêtîkè possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Pim-fêgeyê Dêtîkè has a first rate hospital which caters to anyone in need of long term medical care.

Pim-fêgeyê Dêtîkè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Pim-fêgeyê Dêtîkè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Pim-fêgeyê Dêtîkè's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Pim-fêgeyê Dêtîkè's chapel was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Pim-fêgeyê Dêtîkè most nights are accompanied by colorful ribbons of light in the sky.

The Spider, Assassin (Giant) near Pim-fêgeyê Dêtîkè are known to be more aggressive than normal.

Pim-fêgeyê Dêtîkè's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Chronomancy energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4687 m2
    • Cattle and Similar Creatures: 291
    • Poultry: 3498
    • Swine: 233
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 116

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 10
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 4
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 12
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

352 of Pim-fêgeyê Dêtîkè's population work within a Foundational Occupation.

791 of Pim-fêgeyê Dêtîkè's population do not work in a formal occupation, but do contribute to the local economy. 23 (2%) are noncontributers.

Points of Interest

Due to a magical anomaly, Pim-fêgeyê Dêtîkè is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Pim-fêgeyê Dêtîkè was attacked by a renegade group of the army. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Pim-fêgeyê Dêtîkè lost 270 people, 315 livestock, and 43 buildings. The conflict ended after roughly 195, when members of Pim-fêgeyê Dêtîkè's militia enacted an operation to delay the operations of the enemy. The operation was complicated by a significant percentage of the militia choose to go abandon the operation and return home. The conflict ended with needing to break through the enemy's lines, which ended in a crushing defeat for Pim-fêgeyê Dêtîkè's forces. The war is remembered in legend by Pim-fêgeyê Dêtîkè's bards, historians, and legend keepers.

History